In this quick test we use the new Open Subdiv integration in Blender 2.76 in order to speed up the viewport performance.
Written tutorial:
Because your time is valuable
In this quick test we use the new Open Subdiv integration in Blender 2.76 in order to speed up the viewport performance.
Written tutorial:
In this one minute video we take a look at an example of using the material ID feature in Blender. The material index allows us to generate a mask of a certain material in order to do post processing to that particular material later on.
Written tutorial:
In this one minute video tutorial we show you how you can use time remapping in order to create a slow motion version of your animation:
Written version:
Continue reading “How to render in slow motion in Blender 2.7”
In this tutorial we show you the best way we have found to import and use BHV-mocap files with an existing rig.
Written version:
Continue reading “Easy re-targeting of BHV files inside Blender 2.7”
I couldn’t find this answer very easily by searching so here it is in case it helps someone else:
When you are using dynamic paint and you want to copy the settings of one brush into multiple objects, selected the objects, then select the object you want to copy from and finally go to object–>make links–>modifiers.
In other words dynamic paint is counted as a modifier even though the settings reside inside the physics tab.
In this quick video tutorial we add custom keyboard shortcuts to functions we use repeatedly.
Written version:
Continue reading “Add custom keyboard shortcuts in Blender tutorial”
In this video we show you an easy strategy on how to manage your Blender startup file in such a fashion that you can rest assured you will always have it stored, even if you re-install you whole operating system.
Written version:
Continue reading “Easily manage your startup file in Blender”
In this one minute video tutorial we show you a few situations in which delta transforms might come in handy:
Written tutorial:
In this video we create two blender files with animations and queue them up with a Windows batch file in order to render them both out one after another:
Written version:
Continue reading “Queue-render animations in Blender (Windows)”
Did you know that you can open up the render location folder from inside Blender? Find out how in this Blender quick tip:
Written version:
Continue reading “Blender workflow tip: open render location”